How World of Warcraft's Quest Chains Came To Be

How World of Warcraft's Quest Chains Came To Be

Back before World of Warcraft launched, in 2004, the template for quests in an MMORPG was a little dry. Games like EverQuest were primarily inspired by text-based MUDs, where you didn’t need much incentive to go out and kill things. For World of Warcraft, that wasn’t going to work. Read more… Source link

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